Pocket (I - Introduction) This is how I baptized a very simplified way of a family game of poker I've designed in order to better understand this type of game. If anyone is interested, I hope you join me in this little adventure.
A Pocket is played with a deck of 10 cards numbered from 1 to 10. Each player receives one card face down and the highest card wins. (In this way the probability computations are simple and do not have to have experience in the game to understand what happens)
As in any game of this type players bet a certain amount of chips on top as many as they wish. The first to speak is the player to the left of the dealer who can check or bet any amount you wish. If you bet the next player can fold, take the bet or raise. Followed in that order until all players have folded or have seen the last bet. Of course if someone withdraws delivers the letters (not teach) and did not involve more than the game.
the end it will teach the letters in the first place that made the last bet. If the other players will not exceed without teaching them deliver the letters and if you go beyond the teaching in the order of play.
showing the highest card takes all the money wagered.
The first point to consider is the need for a blind or "face." That is, they dealt the cards each player adds a fixed amount to the pot. If there is initial blind invincible strategy would be to bet only when you get to 10 spend the rest of the games. If someone sees your bets win and do not risk other items. Of course this ruins the game for that reason in every game played something needed in advance. For our purposes we will say that you must pay a tab view.
Given that we are starting, will better to simplify the game for 2 players and start analyzing seemingly simple situations.
1 .- The light
Imagine you have a very bad letter with which we're pretty sure we're not going to win, 1 itself. If we know that we have missed the boat but we have the chance to bet and wait for the other to go stealing the pot.
2 .- The position. position adds complexity to the game you have to play differently being in a posidción or other connection to the dealer. For example, imagine that we get a 10, we have what in slang is called "nuts", ie, a match the table. If we are the last to speak and the first pass or bet our response will bet or raise, respectively (because if the opponent accepts our bid will win unless we win more and the same.
But if we were in first place the situation is much more complex. You can bet to see if the opponent sees us or else it is also reasonable to spend waiting for the rival bet because it has a good move or steal the pot and then turn up.
3 .- How to bet? Again
has left a 10. The other player spoke first and gone, The face is ours but we want more keys so let's bet. The question is how much? If we say a very high it is more likely that the other player to crack and go, whereas if we say a minimum amount if the other player probably has a decent card to see it. Where is the best balance?
4 .- The style
opponent's style affects the proper way to play. If we face a player who consistently sees all odds, bluffing apostastando with 1 is useless. However, the same situation against a less aggressive player is only 50% of our bets and never raises the stakes is ultimately positive. If we go whenever we get a one lose one unit in each game. Instead if we bet 2 units always lose 50% of the time but we won 1 unit remaining 50% of the time that our rival cracks. Therefore each won two games and lose 1 chip 2 chips, ie chips lose 0.5 per game. Of course it is always better than spending
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